
Neil Bilas
Education

Understanding how to design and build learning frameworks that cater to adults, their motivations and life experience is the art and science of helping adults learn - also known as Andragogy.
Where Pedagogy is reserved for teacher/student, it's important to realise that adults learn differently, based on their life experiences and desire to solve tangible and immediate problems.
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I've built academic courses for the Education, Health and Finance sector with Subject Matter Experts (SME's) as a leaning designer using the entire kit bag of multimedia, game design, video media and software build in tow.
Andragogy
Gamification​ borrows from the principles of game design and delivers information in an engaging and familiar format. How to attain Mastery over a subject appeals to the motivation of any learner.
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Gamification involves rethinking how we approach a project; what journey you take a member through; how to reinforce behaviour as they step through from one achievement to another; one known idea to an unknown idea and how to promote decision making and self guidance throughout those touchpoints.
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User Experience (UX) design, personas, prototyping, wireframe design through to Proof of Concept are all key features of Gamification.
